Horizon Forbidden West It was already one of the best looking games on the PlayStation 5, and now developer Guerrilla Games has found a way to make the game look even better. With Forbidden West In the latest update, the studio added a 40Hz “Balanced” rendering mode and support for both variable refresh rate (VRR) and high refresh rate (HFR).
VRR is a relatively new feature in console games. It synchronizes your TV’s refresh rate with the frame rate of the game you’re playing, helping to eliminate screen tearing when there is a drop in performance. Meanwhile, the new Balanced setting promises to give you the best. Forbidden West Performance and Loyalty modes available, providing a happy medium between the two.
If you’re wondering how to get “balanced” graphics when rendering a game at 40Hz, here’s how the math works. At 30 Hz, it takes 33.33 milliseconds for your console to display a new frame. In contrast, it creates a new frame every 25 and 16.66 milliseconds at 40Hz and 60Hz, respectively. So, while it may seem counterintuitive, in terms of update rate, 40fps is right in the middle between 30fps and 60fps. Ratchet and Clank: Rift Apart it also offers a 40fps mode, and when Insomniac first introduced the feature, Digital Foundry called “a potential game changer” for console games.
Apart from these improvements, Patch 1.17 includes the usual range of bug fixes designed to fix glitches that might prevent you from finishing the game. You can read the entire change log at: reddit.
All products recommended by Engadget are selected by our editorial team independent of our parent company. Some of our stories contain affiliate links. If you buy something through one of these links, we may earn an affiliate commission.